en:software:nuevos_desarrollos:risky_woods
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RISKY WOODS
TECHNICAL DATA
Company:Electronic Arts (EN) | DE | FR
Publisher:Electronic Arts (EN) | DE | FR
Production team:Original Development: Dinamic Software / Zeus Software
Original Design & Code: Ricardo Puerto
Original Graphics: Raúl López
Original Design & Code: Ricardo Puerto
Original Graphics: Raúl López
Ported by:Enrique Gálvez (EnriqueGG)
Game year:1992 (Original)
Port year:2026 (September)
Compatibility:Amstrad PCW 8256 / 8512 / 9512 / PCW# mini
Peripherals:Keyboard / Joystick Support
Loading:Bootable (Minimum 512K memory)
Genre:Platformer / Action Arcade
Language:English
Screenshots
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Description
Risky Woods (released in Japan under the mystical title Jashin Draxos) holds a monumental place in the history of Spanish computing. Published between June and September 1992, it became the swan song and final major video game developed by the legendary studio Dinamic Software before its severe economic collapse and subsequent refounding as Dinamic Multimedia. Conceived and programmed by Ricardo Puerto alongside the artists from Zeus Software, the game achieved an unprecedented milestone by capturing the attention of the powerhouse multinational Electronic Arts to handle its worldwide distribution. This also led to a port for the Sega Mega Drive, making it historically recorded as the first Spanish game to be officially published for a 16-bit console. The original release was a massive hit on Amiga, Atari ST, and PC systems due to its stunning visuals and challenging gameplay.
The plot places us in the shoes of the young warrior Rohan, who must venture into the inhospitable "Risky Woods" with the sacred mission of freeing the monks that the fearsome god Draxos has turned to stone. Despite being a masterpiece of side-scrolling action and platforming in 16-bit ecosystems, 8-bit computers suffered from the absolute absence of this title due to the commercial collapse of the original platform. However, in September 2026, the renowned preserver and developer Enrique Gálvez (EnriqueGG) achieved a spectacular technical miracle by coding a native port designed specifically for the Amstrad PCW range and the physical emulation system PCW# mini.
This extraordinary 2026 port squeezes the hardware capabilities of the PCW by requiring a minimum configuration of 512K of RAM. Graphically, it takes advantage of Video Mode 1, offering a clean and stylized 4-color palette that allows players to perfectly identify traps and on-screen action without any ghosting on classic green phosphor monitors. The audio section is a technical delight, integrating native music and effects support via DK Sound. Furthermore, the control fluidity matches the arcades of the era thanks to the addition of full Joystick support, allowing players to traverse its demanding 12 levels of horizontal scrolling and battle the 4 imposing area final bosses with an impeccable response.
The plot places us in the shoes of the young warrior Rohan, who must venture into the inhospitable "Risky Woods" with the sacred mission of freeing the monks that the fearsome god Draxos has turned to stone. Despite being a masterpiece of side-scrolling action and platforming in 16-bit ecosystems, 8-bit computers suffered from the absolute absence of this title due to the commercial collapse of the original platform. However, in September 2026, the renowned preserver and developer Enrique Gálvez (EnriqueGG) achieved a spectacular technical miracle by coding a native port designed specifically for the Amstrad PCW range and the physical emulation system PCW# mini.
This extraordinary 2026 port squeezes the hardware capabilities of the PCW by requiring a minimum configuration of 512K of RAM. Graphically, it takes advantage of Video Mode 1, offering a clean and stylized 4-color palette that allows players to perfectly identify traps and on-screen action without any ghosting on classic green phosphor monitors. The audio section is a technical delight, integrating native music and effects support via DK Sound. Furthermore, the control fluidity matches the arcades of the era thanks to the addition of full Joystick support, allowing players to traverse its demanding 12 levels of horizontal scrolling and battle the 4 imposing area final bosses with an impeccable response.
Box Art
Disks
Labels
Standard dimensions for Amstrad 3-inch floppy disks: Height: 7.00 cm - Width: 7.10 cm.
Extras
Historical Keyboard Configuration
Left Arrow:Move Left
Right Arrow:Move Right
X Key:Jump / Move Up
Z Key:Fire Button / Launch Projectiles
P Key:Pause Active Game
Survival Tips and Strategies (Verified)
• Monk Rescue Classification: When releasing stone statues, you must react instantly. Legitimate monks will thank you and grant you coins or spheres. Impostors will transform into death specters or flying demons that will attack you; keep your distance when shattering the stone.
• Eye Key Assembly: To bypass the magical guardians at the end of each sub-stage, you must collect the Eye Key fragments scattered throughout the level. Once unified, you can open the gate by attacking it with your standard projectiles.
• Effects of Apple Consumption: Trees constantly drop fruit. Pay close attention: green apples add experience points to your score, but red or rotten apples will cause Rohan to fall into an instant deep sleep, robbing you of precious seconds from the global timer.
• Economy in Inter-stage Shops: Accumulated gold coins are the most valuable resource in the game. Do not spend them all on short-range weapons if your playstyle is defensive; prioritize fully refilling your energy bar and acquire weapons with wide dispersion patterns to clear ceilings filled with gargoyles.
• Eye Key Assembly: To bypass the magical guardians at the end of each sub-stage, you must collect the Eye Key fragments scattered throughout the level. Once unified, you can open the gate by attacking it with your standard projectiles.
• Effects of Apple Consumption: Trees constantly drop fruit. Pay close attention: green apples add experience points to your score, but red or rotten apples will cause Rohan to fall into an instant deep sleep, robbing you of precious seconds from the global timer.
• Economy in Inter-stage Shops: Accumulated gold coins are the most valuable resource in the game. Do not spend them all on short-range weapons if your playstyle is defensive; prioritize fully refilling your energy bar and acquire weapons with wide dispersion patterns to clear ceilings filled with gargoyles.
Complete Guide to Strategies and Secret Debug Menu
• Master Activation Code (Original Engine): Following the core logic inherited from the original computer version by Dinamic, if you type the character string QWERTYUIOP directly on the title menu screen, you will unlock the real-time function keys set. While playing, pressing the key equivalent to F1 will restore your health bar to maximum capacity, F2 will grant you an instant gold coin, F3 will increase the timer limit, and F4 will allow you to skip the level automatically.
• Stage Selection Cheat via High Scores: If you suffer a "Game Over" after achieving a high score, enter the exact initials EOA into the name registry. Right after, immediately access the internal game options section, and you will see a hidden box enabled to manually select any of the stages as your initial starting point.
• Stage Selection Cheat via High Scores: If you suffer a "Game Over" after achieving a high score, enter the exact initials EOA into the name registry. Right after, immediately access the internal game options section, and you will see a hidden box enabled to manually select any of the stages as your initial starting point.
Available Downloads
Game
⬇ Risky Woods (PCW 8000)
Amstrad PCW 8000 Series Disk Image (.ZIP)
⬇ Risky Woods (PCW 9000)
Amstrad PCW 9000 Series Disk Image (.ZIP)
Manuals
Videos
en/software/nuevos_desarrollos/risky_woods.1790327908.txt.gz · Última modificación: por jesus








